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mi_core

A FiveM core framework that runs the player and everything around them. One framework, built for scale, written to be read.

Jump to Installation or browse the API.

Why mi_core

  • One framework. mi_core replaces qbx_core. You run one core, not two. Nothing to clash.
  • Built for 2000 players. Cached lookups, batched writes, and a save pipeline that has run on a live server. Nothing here is theoretical.
  • One clean API. Every framework function is a named export. Server side and client side read the same way, so you never guess.
  • Security that never false-bans. The security layer rejects bad actions instead of banning. Suspicion is logged for a human to review, never acted on automatically.
  • Config you can actually read. One file, plain values, and it stays editable under escrow. Server config never ships to clients.

What is mi_core

mi_core is the framework that runs the player: identity, characters, money, jobs, gangs, metadata, saving, and the world around them. Your other resources talk to it through exports and events.

mi_core is its own framework. The layout, the API surface, and the naming are mi_core's own. Resources built for qbx or qb still connect, through compatibility layers, while the core underneath is a single clean framework.

The framework you ensure

ensure oxmysql
ensure ox_lib
ensure ox_inventory
ensure mi_core

That is the whole thing. There is no qbx_core resource to add. Resources written for qbx_core still work, because mi_core answers their exports under the qbx_core name itself. See Compatibility.

The Overextended resources the mi ecosystem builds on are stock. Use the official builds:

A brain is required

If you do not have one, do not use this.

Where to go next